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©2007-2009 ~nickeatworld
:iconnickeatworld:

Artist's Comments

WIP of my current project, DR ZOIDBERG!

I shouldve added some kind of shader to the eyes but I really just wanted to see how the skin would turn out.

If anyone can provide me with decent front/side pics of zoidberg for image planes it would be very much appreciated I've tried a few times and I just cant get it right, his body is causing me so much stress... but good practice for organic modelling

The newer version has a tweaked overall headshape, more meat between his eyes and tentacles and an opening for a mouth underneath there. I'll post some wires and stuff when I get the time

Comments


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:iconexplodingseashells:
you got some really nice renders. very clear. love it.

--
[Being wrong is not the same as being creative, but if you're not prepared to be wrong you'll never come up with anything original.]
:icone-s-d:
I love it, and my other half is going to too (She's a Zoidberg nut)

:+fav: :D

--
"I like my women like I like my coffee; In a plastic cup"

Member of:
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:iconkheng:
haha cool
I dont really like zoidberg though he creeps me out

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:iconjo1day:
Nice shininess and shaping. This looks like a sculpt.

--
Joanna Huffaker

Gallery: [link]
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:iconnickeatworld:
Hehe my gf made me a Zoidberg hat :P it's my ID now :)

thanks for the comments!

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Whoooooopwhoopwhoopwhoopwhoop!
:iconnickeatworld:
Yeh this was more of a test to see the kind of results I could get, where it was all heading, hopefully the final will look more like a lobster shell and less sculpted :)

Thanks!

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:iconsparkega:
Nice render! What did you use to make it?
:iconnickeatworld:
Modelled in Maya, rendered using Mental Ray with Final Gather and an HDRi. This was just a test to see how the shininess would look hehe thanks

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Whoooooopwhoopwhoopwhoopwhoop!
:iconibinsanity:
haaahahaha i love it

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:pringles: C. Perry, `IBinsanity
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July 19, 2007
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